Posts tagged Surface SDK
Change screen orientation of a Microsoft Surface application
Nov 3rd
Microsoft Surface is designed to allow MultiUser and MultiTouch interaction.While MultiTouch is easy to acknowledge, the MultiUser and designing a smart changing of Surface’s screen orientation is a little difficult coming from desktop computing, where the monitor’s down will be the same always.
In order to understand the need of changing the screen orientation on a Microsoft Surface, you might want to think about it’s normal usage: Collaboration and User experience. In the implementation for a group of 4-8 people, sitting around the Surface, their need for rotating the environment is almost zero or otherwise they will experience dizziness and losing their focus while rotating the environment for one of them.
While for the situation in which you have casual visitors(as in BMW implementation in their showrooms), who sit in pairs working on one Surface, you might considering rotating the window such that the ’Down’ of the application would be the nearest edge to them.
Microsoft Surface – What’s inside
Aug 1st
After starting the task, I started to be very curios about the technology that drives this device.I started looking over the internet and I found this picture. Very interesting, isn’t it? Basically contains a normal computer, linked to a projector and few infrared cameras.
1) Screen, the visual part of the device – Contains a special diffuser which turns the Surface’s acrylic tabletop into a big horizontal “multitouch” screen, capable of acquiring and processing multiple inputs from multiple users in the same time. The Surface is far more advanced than simple multitouch devices, being capable to be aware of different objects by recognizing their shape or by reading coded “domino” tags when placed on the table.
Microsoft Surface – new task and new challenges
Jul 29th
New day, new task, new challenges – Today I started working on a social collaborative tool which will work on Surface, but extended eventually to Flex 3, Silverlight and iPhone.
First impression: Visual Studio is an old friend. Still, bad news: Surface SDK is kept locked in a website, having access only those who bought a license. Shame, Microsoft!
After installing the SDK I started running the examples, I noticed that many events are new, a lot of new interaction techniques appeared ( the device can track up to 50 different fingers) and also the trackers who can be identified and corresponding menus, actions, interactions can be setup.
I’m looking forward to this new style of programming and really hope to learn it as fast as Objective-C.
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